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Formal Aspects of Computing Science
BCS-FACS Evening Seminar Series
Games, Interaction and Computation
Professor Samson AbramskyOxford University
5 November 2007
5.45pmThe London Mathematical Society
De Morgan House
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Our current understanding of computation has widened enormously beyond
the original `closed world' picture of numerical calculation in
isolation from the environment. In the age of the Internet and the
Web, and now of pervasive and ubiquitous computing, we see that
*interaction* and *information flow* between multiple *agents* are
essential features of computation. This has required the development
of novel mathematical models of interactive computation. One of the
compelling ideas which has taken root is to view programs as
*strategies* for playing a `game of interaction' with an environment
or context. This has led to a substantial development of Game
Semantics over the past 15 years, and some striking results, notably
the first `fully abstract' models for a range of increasingly
sophisticated programming languages.
The subject is rich both mathematically and computationally. From the mathematical point of view, there are new categories of game and strategies, with strikingly novel properties, which yield new insights e.g. into the constructions of free models of various important theories. Computationally, the ideas of Game Semantics have been developed in an algorithmic direction, yielding new approaches to compositional model-checking and analysis for programs with state, concurrency, probability and other features. In this seminar we will provide an introduction to and overview of these developments, emphasizing the key concepts and intuitions rather than the technical details. Refreshments will be served from 5.15pm The seminar is free of charge and open to everyone. If you would like to attend, please email Paul Boca by 1 November 2007. |
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